<book xmlns="http://www.devhelp.net/book" title="Cogl-14 Reference Manual" link="index.html" author="Mutter Development Team" name="Cogl" version="2" language="c"><chapters><sub name="Classes Hierarchy" link="classes_hierarchy.html" /><sub name="Aliases" link="index.html#aliases"><sub name="PipelineKey" link="alias.PipelineKey.html" /></sub><sub name="Bitfields" link="index.html#bitfields"><sub name="BufferAccess" link="flags.BufferAccess.html" /><sub name="BufferBit" link="flags.BufferBit.html" /><sub name="BufferMapHint" link="flags.BufferMapHint.html" /><sub name="BufferTarget" link="flags.BufferTarget.html" /><sub name="EglImageFlags" link="flags.EglImageFlags.html" /><sub name="ReadPixelsFlags" link="flags.ReadPixelsFlags.html" /><sub name="RendererConstraint" link="flags.RendererConstraint.html" /></sub><sub name="Callbacks" link="index.html#callbacks"><sub name="FeatureCallback" link="callback.FeatureCallback.html" /><sub name="FenceCallback" link="callback.FenceCallback.html" /><sub name="FrameCallback" link="callback.FrameCallback.html" /><sub name="MetaTextureCallback" link="callback.MetaTextureCallback.html" /><sub name="OnscreenDirtyCallback" link="callback.OnscreenDirtyCallback.html" /><sub name="OutputCallback" link="callback.OutputCallback.html" /><sub name="PipelineLayerCallback" link="callback.PipelineLayerCallback.html" /><sub name="PrimitiveAttributeCallback" link="callback.PrimitiveAttributeCallback.html" /><sub name="XlibFilterFunc" link="callback.XlibFilterFunc.html" /></sub><sub name="Classes" link="index.html#classes"><sub name="AtlasTexture" link="class.AtlasTexture.html" /><sub name="Attribute" link="class.Attribute.html" /><sub name="AttributeBuffer" link="class.AttributeBuffer.html" /><sub name="Bitmap" link="class.Bitmap.html" /><sub name="Buffer" link="class.Buffer.html" /><sub name="Context" link="class.Context.html" /><sub name="Display" link="class.Display.html" /><sub name="Framebuffer" link="class.Framebuffer.html" /><sub name="FrameInfo" link="class.FrameInfo.html" /><sub name="IndexBuffer" link="class.IndexBuffer.html" /><sub name="Indices" link="class.Indices.html" /><sub name="MatrixStack" link="class.MatrixStack.html" /><sub name="Offscreen" link="class.Offscreen.html" /><sub name="Onscreen" link="class.Onscreen.html" /><sub name="OnscreenTemplate" link="class.OnscreenTemplate.html" /><sub name="Output" link="class.Output.html" /><sub name="Pipeline" link="class.Pipeline.html" /><sub name="PixelBuffer" link="class.PixelBuffer.html" /><sub name="Primitive" link="class.Primitive.html" /><sub name="Program" link="class.Program.html" /><sub name="Renderer" link="class.Renderer.html" /><sub name="Scanout" link="class.Scanout.html" /><sub name="Shader" link="class.Shader.html" /><sub name="Snippet" link="class.Snippet.html" /><sub name="SubTexture" link="class.SubTexture.html" /><sub name="SwapChain" link="class.SwapChain.html" /><sub name="Texture" link="class.Texture.html" /><sub name="Texture2D" link="class.Texture2D.html" /><sub name="Texture2DSliced" link="class.Texture2DSliced.html" /></sub><sub name="Constants" link="index.html#constants"><sub name="A_BIT" link="const.A_BIT.html" /><sub name="AFIRST_BIT" link="const.AFIRST_BIT.html" /><sub name="BGR_BIT" link="const.BGR_BIT.html" /><sub name="DEPTH_BIT" link="const.DEPTH_BIT.html" /><sub name="PIXEL_FORMAT_MAX_PLANES" link="const.PIXEL_FORMAT_MAX_PLANES.html" /><sub name="PREMULT_BIT" link="const.PREMULT_BIT.html" /><sub name="STENCIL_BIT" link="const.STENCIL_BIT.html" /><sub name="TEXTURE_MAX_WASTE" link="const.TEXTURE_MAX_WASTE.html" /></sub><sub name="Enums" link="index.html#enums"><sub name="AttributeType" link="enum.AttributeType.html" /><sub name="BitmapError" link="enum.BitmapError.html" /><sub name="BlendStringError" link="enum.BlendStringError.html" /><sub name="BufferBindTarget" link="enum.BufferBindTarget.html" /><sub name="BufferError" link="enum.BufferError.html" /><sub name="BufferUpdateHint" link="enum.BufferUpdateHint.html" /><sub name="DepthTestFunction" link="enum.DepthTestFunction.html" /><sub name="Driver" link="enum.Driver.html" /><sub name="FeatureID" link="enum.FeatureID.html" /><sub name="FilterReturn" link="enum.FilterReturn.html" /><sub name="FramebufferError" link="enum.FramebufferError.html" /><sub name="FrameEvent" link="enum.FrameEvent.html" /><sub name="GraphicsResetStatus" link="enum.GraphicsResetStatus.html" /><sub name="IndicesType" link="enum.IndicesType.html" /><sub name="PipelineAlphaFunc" link="enum.PipelineAlphaFunc.html" /><sub name="PipelineCullFaceMode" link="enum.PipelineCullFaceMode.html" /><sub name="PipelineFilter" link="enum.PipelineFilter.html" /><sub name="PipelineWrapMode" link="enum.PipelineWrapMode.html" /><sub name="PixelFormat" link="enum.PixelFormat.html" /><sub name="PollFDEvent" link="enum.PollFDEvent.html" /><sub name="RendererError" link="enum.RendererError.html" /><sub name="ScanoutError" link="enum.ScanoutError.html" /><sub name="ShaderType" link="enum.ShaderType.html" /><sub name="SnippetHook" link="enum.SnippetHook.html" /><sub name="StereoMode" link="enum.StereoMode.html" /><sub name="SubpixelOrder" link="enum.SubpixelOrder.html" /><sub name="SystemError" link="enum.SystemError.html" /><sub name="TextureComponents" link="enum.TextureComponents.html" /><sub name="TextureError" link="enum.TextureError.html" /><sub name="VerticesMode" link="enum.VerticesMode.html" /><sub name="Winding" link="enum.Winding.html" /><sub name="WinsysFeature" link="enum.WinsysFeature.html" /><sub name="WinsysID" link="enum.WinsysID.html" /></sub><sub name="Function macros" link="index.html#function_macros"><sub name="ATLAS_TEXTURE_CONST" link="func.ATLAS_TEXTURE_CONST.html" /><sub name="ATTRIBUTE_BUFFER_CONST" link="func.ATTRIBUTE_BUFFER_CONST.html" /><sub name="BUFFER_CONST" link="func.BUFFER_CONST.html" /><sub name="DEPRECATED_FOR" link="func.DEPRECATED_FOR.html" /><sub name="INDEX_BUFFER_CONST" link="func.INDEX_BUFFER_CONST.html" /><sub name="PIPELINE_CONST" link="func.PIPELINE_CONST.html" /><sub name="PIXEL_BUFFER_CONST" link="func.PIXEL_BUFFER_CONST.html" /><sub name="PIXEL_FORMAT_CAN_HAVE_PREMULT" link="func.PIXEL_FORMAT_CAN_HAVE_PREMULT.html" /><sub name="PRIVATE" link="func.PRIVATE.html" /><sub name="STRUCT_SIZE_ASSERT" link="func.STRUCT_SIZE_ASSERT.html" /><sub name="SUB_TEXTURE_CONST" link="func.SUB_TEXTURE_CONST.html" /><sub name="TEXTURE_2D_CONST" link="func.TEXTURE_2D_CONST.html" /><sub name="TEXTURE_2D_SLICED_CONST" link="func.TEXTURE_2D_SLICED_CONST.html" /><sub name="TEXTURE_CONST" link="func.TEXTURE_CONST.html" /><sub name="TRACE_BEGIN_ANCHORED" link="func.TRACE_BEGIN_ANCHORED.html" /><sub name="TRACE_BEGIN_SCOPED" link="func.TRACE_BEGIN_SCOPED.html" /><sub name="TRACE_DESCRIBE" link="func.TRACE_DESCRIBE.html" /><sub name="TRACE_END" link="func.TRACE_END.html" /><sub name="TRACE_MESSAGE" link="func.TRACE_MESSAGE.html" /><sub name="TRACE_SCOPED_ANCHOR" link="func.TRACE_SCOPED_ANCHOR.html" /><sub name="UNAVAILABLE" link="func.UNAVAILABLE.html" /></sub><sub name="Functions" link="index.html#functions"><sub name="blend_string_error_quark" link="func.blend_string_error_quark.html" /><sub name="blit_framebuffer" link="func.blit_framebuffer.html" /><sub name="clutter_winsys_has_feature" link="func.clutter_winsys_has_feature.html" /><sub name="create_program" link="func.create_program.html" /><sub name="create_shader" link="func.create_shader.html" /><sub name="debug_matrix_entry_print" link="func.debug_matrix_entry_print.html" /><sub name="flush" link="func.flush.html" /><sub name="foreach_feature" link="func.foreach_feature.html" /><sub name="get_graphics_reset_status" link="func.get_graphics_reset_status.html" /><sub name="get_proc_address" link="func.get_proc_address.html" /><sub name="get_rectangle_indices" link="func.get_rectangle_indices.html" /><sub name="glib_renderer_source_new" link="func.glib_renderer_source_new.html" /><sub name="glib_source_new" link="func.glib_source_new.html" /><sub name="graphene_matrix_project_point" link="func.graphene_matrix_project_point.html" /><sub name="graphene_matrix_project_points" link="func.graphene_matrix_project_points.html" /><sub name="graphene_matrix_transform_points" link="func.graphene_matrix_transform_points.html" /><sub name="has_feature" link="func.has_feature.html" /><sub name="has_features" link="func.has_features.html" /><sub name="is_framebuffer" link="func.is_framebuffer.html" /><sub name="meta_texture_foreach_in_region" link="func.meta_texture_foreach_in_region.html" /><sub name="poll_renderer_dispatch" link="func.poll_renderer_dispatch.html" /><sub name="poll_renderer_get_info" link="func.poll_renderer_get_info.html" /><sub name="set_tracing_disabled_on_thread" link="func.set_tracing_disabled_on_thread.html" /><sub name="set_tracing_enabled_on_thread" link="func.set_tracing_enabled_on_thread.html" /><sub name="start_tracing_with_fd" link="func.start_tracing_with_fd.html" /><sub name="start_tracing_with_path" link="func.start_tracing_with_path.html" /><sub name="stop_tracing" link="func.stop_tracing.html" /><sub name="xlib_renderer_add_filter" link="func.xlib_renderer_add_filter.html" /><sub name="xlib_renderer_get_display" link="func.xlib_renderer_get_display.html" /><sub name="xlib_renderer_get_foreign_display" link="func.xlib_renderer_get_foreign_display.html" /><sub name="xlib_renderer_handle_event" link="func.xlib_renderer_handle_event.html" /><sub name="xlib_renderer_remove_filter" link="func.xlib_renderer_remove_filter.html" /><sub name="xlib_renderer_request_reset_on_video_memory_purge" link="func.xlib_renderer_request_reset_on_video_memory_purge.html" /><sub name="xlib_renderer_set_foreign_display" link="func.xlib_renderer_set_foreign_display.html" /></sub><sub name="Interfaces" link="index.html#interfaces"><sub name="ScanoutBuffer" link="iface.ScanoutBuffer.html" /></sub><sub name="Structs" link="index.html#structs"><sub name="Color" link="struct.Color.html" /><sub name="DepthState" link="struct.DepthState.html" /><sub name="DmaBufHandle" link="struct.DmaBufHandle.html" /><sub name="Fence" link="struct.Fence.html" /><sub name="FenceClosure" link="struct.FenceClosure.html" /><sub name="FramebufferDriverConfig" link="struct.FramebufferDriverConfig.html" /><sub name="FrameClosure" link="struct.FrameClosure.html" /><sub name="MatrixEntry" link="struct.MatrixEntry.html" /><sub name="OnscreenDirtyClosure" link="struct.OnscreenDirtyClosure.html" /><sub name="OnscreenDirtyInfo" link="struct.OnscreenDirtyInfo.html" /><sub name="PollFD" link="struct.PollFD.html" /><sub name="TextureVertex" link="struct.TextureVertex.html" /><sub name="TimestampQuery" link="struct.TimestampQuery.html" /><sub name="VertexP2" link="struct.VertexP2.html" /><sub name="VertexP2C4" link="struct.VertexP2C4.html" /><sub name="VertexP2T2" link="struct.VertexP2T2.html" /><sub name="VertexP2T2C4" link="struct.VertexP2T2C4.html" /><sub name="VertexP3" link="struct.VertexP3.html" /><sub name="VertexP3C4" link="struct.VertexP3C4.html" /><sub name="VertexP3T2" link="struct.VertexP3T2.html" /><sub name="VertexP3T2C4" link="struct.VertexP3T2C4.html" /></sub></chapters><functions><keyword type="typedef" name="CoglPipelineKey" link="alias.PipelineKey.html" /><keyword type="enum" name="CoglBufferAccess" link="flags.BufferAccess.html" /><keyword type="constant" name="COGL_BUFFER_ACCESS_READ" link="flags.BufferAccess.html" /><keyword type="constant" name="COGL_BUFFER_ACCESS_WRITE" link="flags.BufferAccess.html" /><keyword type="constant" name="COGL_BUFFER_ACCESS_READ_WRITE" link="flags.BufferAccess.html" /><keyword type="enum" name="CoglBufferBit" link="flags.BufferBit.html" /><keyword type="constant" name="COGL_BUFFER_BIT_COLOR" link="flags.BufferBit.html" /><keyword type="constant" name="COGL_BUFFER_BIT_DEPTH" link="flags.BufferBit.html" /><keyword type="constant" 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