amp: | 1 | mix: | 1 | pre_mix: | 1 | pre_amp: | 1 |
cutoff: | 100 |
with_fx :hpf do
play 50
end
Dampens the parts of the signal that are lower than the cutoff point (typically the bass of the sound) and keeps the higher parts (typically the crunchy fizzy harmonic overtones). Choose a lower cutoff to keep more of the bass/mid and a higher cutoff to make the sound more light and crispy.
Introduced in v2.0
amp: |
The amplitude of the sound. Typically a value between 0 and 1. Higher amplitudes may be used, but won’t make the sound louder, they will just reduce the quality of all the sounds currently being played (due to compression.)
Default: 1
|
mix: |
The amount (percentage) of FX present in the resulting sound represented as a value between 0 and 1. For example, a mix of 0 means that only the original sound is heard, a mix of 1 means that only the FX is heard (typically the default) and a mix of 0.5 means that half the original and half of the FX is heard.
Default: 1
|
pre_mix: |
The amount (percentage) of the original signal that is fed into the internal FX system as a value between 0 and 1. With a pre_mix: of 0 the FX is completely bypassed unlike a mix: of 0 where the internal FX is still being fed the original signal but the output of the FX is ignored. The difference between the two is subtle but important and is evident when the FX has a residual component such as echo or reverb. When switching mix: from 0 to 1, the residual component of the FX’s output from previous audio is present in the output signal. With pre_mix: there is no residual component of the previous audio in the output signal.
Default: 1
|
pre_amp: |
Amplification applied to the input signal immediately before it is passed to the FX.
Default: 1
|
cutoff: |
MIDI note representing the highest frequencies allowed to be present in the sound. A low value like 30 makes the sound round and dull, a high value like 100 makes the sound buzzy and crispy.
Default: 100
|
Any parameter that is slidable has three additional options named _slide, _slide_curve, and _slide_shape. For example, 'amp' is slidable, so you can also set amp_slide, amp_slide_curve, and amp_slide_shape with the following effects:
_slide: |
Amount of time (in beats) for the parameter value to change. A long parameter_slide value means that the parameter takes a long time to slide from the previous value to the new value. A parameter_slide of 0 means that the parameter instantly changes to the new value. Default: 0 |
_slide_shape: |
Shape of curve. 0: step, 1: linear, 3: sine, 4: welch, 5: custom (use *_slide_curve: opt e.g. amp_slide_curve:), 6: squared, 7: cubed. Default: 5 |
_slide_curve: |
Shape of the slide curve (only honoured if slide shape is 5). 0 means linear and positive and negative numbers curve the segment up and down respectively. Default: 0 |